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Wednesday, June 29, 2011

Monkeys And Sharp Things

Or: WHEE OVERKILL.

So I've been playing this game at work lately, because it's relatively fun and strategy makes my brain parts happy.

I just ...

It seems like it is very, very excessive to use cannons to pop balloons. For that matter, it seems unwise to give the monkeys the cannons. In order to pop the balloons. I guess eventually they start throwing WAR BLIMPS at you, and then there's a bit of rationale behind it, because, y'know, cannon vs. blimp, all right. (Though I wouldn't imagine it would take five hundred hits of anything to take out a low-hanging blimp. How are the blimps constrained to just the linear path anyway?)

Ah well. There's something hypnotic about watching five or six hundred sun-god monkeys annihilating everything on their path with their laser beam eyeballs, missile launches blacking out the sun, stealth bomber monkeys, etc.

What it is:

A pretty standard tower defense game wherein the towers are all - or at least mostly - monkey owned, monkey operated, and also monkeys. With darts and high explosives. The creeps are all b(al)loons of various sizes, progressing through various mazes at ever-increasing densities, to the point where you might actually realistically need cannonfire to annihilate the onslaught - in part because they start unleashing the aforementioned blimps, filled to bursting with the bloons. The latest iteration includes premium (paid-for) powerups and an RPG-style level-up system. Grab the (free) cannon upgrade when you can; it is incredibly, incredibly helpful. (Goddamn Black Bloons.)

Where to play it:

http://ninjakiwi.com/Games/Tower-Defense/

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